Jennifer Brozek | Gruntz

Gruntz

by Jennifer Brozek 21. May 2012 11:27

I’ve been doing this social networking thing on Twitter, Facebook, Google+, and Livejournal for a while. I consider all of it to be an investment in my career. There is nothing more annoying about looking up an author or editor and finding nothing about them. Right or wrong, it makes me think that they either aren’t very good at the business or marketing aspects of being in the publishing industry.

That said, I always try to temper my business side with remaining a real person. I chat with people. Talk about stuff that isn’t work. Or talk about where I am in what I’m doing—the easy parts, the hard parts. I do like to be social.  Some of the social stuff is play and I do like to play. I think I’m pretty successful at balancing the two.

About a week ago, after talking about work I’m doing on the Battletech web series, a stranger on twitter pinged and asked if I was open for a gig. I get this question a lot and my answer is always: “It depends on my schedule, the subject matter, and the pay rate.”  Then we shifted to email for the rest of the conversation.

Short story still short, Robin Fitton has hired me to work on the fiction part of Gruntz. “Gruntz is a dedicated 15mm fast play wargame designed for skirmish level play with between 10 to 40 figures per side using combined arms (squads, support vehicles, tanks, VTOL's and artillery).”

I’m excited about this because I get to make up a lot of canon information about the Gruntz universe. Every faction will have signature leaders, houses/groups/etc.  With 11-12 stories to come up with, I’m still deciding on how this will happen. But believe me, there will be a variety. I’ve got permission to go wild and nothing is off limits.

I love jobs like this.

I also love getting jobs like this because I’m just being me on Twitter.

As an aside, there is an Indiegogo fundraiser for an Gruntz Army Builder App that is already funded and is into stretch goals.

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Jennifer Brozek: Writerholic

Jennifer Brozek is a multi-talented, award-winning author, editor, and tie-in writer. She is the author of the Never Let Me Sleep, and The Last Days of Salton Academy, both of which were nominated for the Bram Stoker Award. Her BattleTech tie-in novel, The Nellus Academy Incident, won a Scribe Award. Her editing work has netted her a Hugo Award nomination as well as an Australian Shadows Award for Grants Pass. Jennifer’s short form work has appeared in Apex Publications, and in anthologies set in the worlds of Valdemar, Shadowrun, V-Wars, and Predator. Jennifer is also the Creative Director of Apocalypse Ink Productions, and was the managing editor of Evil Girlfriend Media and assistant editor for Apex Book Company.

Jennifer has been a freelance author, editor, tie-in writer for over ten years after leaving her high paying tech job, and she’s never been happier. She keeps a tight schedule on her writing and editing projects and somehow manages to find time to volunteer for several professional writing organizations such as SFWA, HWA, and IAMTW. She shares her husband, Jeff, with several cats and often uses him as a sounding board for her story ideas. Visit Jennifer’s worlds at jenniferbrozek.com.

"I see story ideas. All the time. They're everywhere. Just walking around like normal ideas. They don't know they're stories."