Jennifer Brozek | All posts tagged 'review of me'

Bubble and Squeek for 3 Nov 2014

Busy-busy writing. I will be at OryCon this coming weekend. Have some links.

Announcement: Colonial Gothic: Roanoke Colony. February 2015

Article: John O'Neil writes about the Apocalypse Girl Dreaming in Black Gate Magazine as a "future treasure." Awesome!

Cover Reveal: Evil Girlfriend Media revealed the cover of Apocalypse Girl Dreaming as well as their 2015 Publication schedule which includes a project of mine I had not yet announced.

Kickstarter: Not Our Kind. Tales of not belonging. $3000 to go in 6 days. I really would like to see this one funded. I'm very pleased with my story for this anthology. Help an anthology out?

Review: Chicks Dig Gaming. By Victoria Elisabeth Garcia in The Cascadia Subduction Zone magazine: "This piece [How to Design Games for Boys] is one of the book’s very best pieces. Lynnea Glasser’s “How to Design Games for Boys” is a knife-sharp satire of the sexist and fallacious assertions that are often made about why girls aren’t interested in games. Glasser delivers her first coup de grâce before the end of the first paragraph. Later lines about “trashy boys’ romance” and tribble-petting will likely make many CSZ readers laugh out loud. !is piece has the makings of an instant classic and seems destined to be read, quoted, and forwarded for years to come."

Review: Coins of Chaos by True Review. They appear to like it.

Review: Human Tales by the Geek Girl Project. They really liked it.

Bubble and Squeek for 14 Oct 2014

Busy, busy, busy writing and editing. Here are some links for you.

Authorgraph: You can get a number of my books electronically signed by me.

Article: The Anthology Balance. I wrote an article for the Locus blog about the balance between diversity and what sells. Hint: diversity sells.

Review: Shattered Shields video review by Other Realms Book Reviews. This is a first for me. Kind of exciting. She liked it.

Review: Shattered Shields. This one is from 50 Book Challenge. Another good review.

Podcast: Geekerati interviews me and Bryan Thomas Schmidt about Shattered Shields and a myriad of other things.

Horror Selfies: Read more horror! It's good for your heart. Also, don't forget about All Hallows Read. Give a scary book for Halloween.

Bubble and Squeek for 24 Mar 2014

REVIEW: My anthology, Coins of Chaos, was reviewed by The Nameless Zine. They liked it.

INTERVIEW: Sarna.net interviewed me about The Nellus Academy Incident.

ARTICLE: FlickFilosopher wrote an article about the TARDIS Little Free Library I have in front of my house.

COVER REVEAL #1: The Future Embodied anthology has revealed its final cover by the amazing Galen Dara. This has my story, "The Bathory Clinic Deal," in it.

COVER REVEAL #2: Evil Girlfriend Media reveals the cover for my anthology, Bless Your Mechanical Heart. The cover art is by the wonderful Larry Dixon!

COVER REVEAL #3: Baen Books has revealed the cover of my anthology, Shattered Shields, co-edited with Bryan Thomas Schmidt, by the talented Todd Lockwood.

I absolutely win the cover art game this week. I am happy dancing all over the place.

One Parent's Review of The Nellus Academy Incident

I love this review. I think it's a great look at the novel, even if the choice at the end wasn't to share it with his young daughter, yet.

--

The Nellus Academy Incident (review)
I went through The Nellus Academy Incident in a night. Not surprising: it's a YA novel that was originally written as a web-serial.

I have to approach this as an old BattleTech Gamer, as a Parent, and just as a general reader. I'll try to be clear which voice I am using. I am also going to do my very best to avoid spoilers.

Gamer first: I can't find anything in terms of BT Canon or Tech that she got wrong. That is the first (and for some, only) thing that many will look at, and if she made a mistake, it's going to take somebody far more anal-retentive about these things than I am to find it.

Well, let me take that back. There is one thing that Jennifer got very wrong, and in doing so, she finally got it right. I don't care if the BT purists disagree with me on this!

See, it is an article of faith in Battletech fiction and gameplay that Ton For Ton, Nothing Matches A BattleMech. Oh, sure, Aerospace Fighters can fly...but a 'Mech can shoot them down easily enough. Tanks are cheaper, but 'Mechs just step on them: they are nothing more than a distraction. Infantry is useful for guarding the barracks where the 'MechJocks sleep, but in a real fight, they are only good for suicide attacks against a Mech's kneecaps--and then only if the MechJock is stupid enough to let them get that close. Traditional BattleTech is a story where the real heroes are giant robots in a world populated by parasites called humans and also annoying things like aerospace fighters, helicopters, tanks, hovercraft, and gun emplacements--and occasionally useful things like DropShips and JumpShips. Oh, and WarShips, but no 'Mech really likes them. They cheat: they bombard from orbit.

Jennifer Brozek breaks that rule repeatedly, consistently, and in an authentic manner. A Mech is still a very powerful piece of equipment, and it can do things none of the others can do and do them very well. But a Tank is nothing to sneer at, Aerospace can ruin your whole day, even Infantry is a serious threat. In this relatively short story, she manages to showcase each of these things without going all grognard on us (another common flaw in BT fiction). The characters have a Combined Arms/Team philosophy where every part is an important piece of the whole. The first person to seriously kick ass is the Medic: yes, there are some ugly things you can do with a medkit. Nobody looks down on the tech or the groundpounder or the pilot. They all have a job to do.

So, the author got all that wrong, but it's a wrong that has been too long in coming. Kudos!

Now for the "General Reader" voice:

The youthful characters are believable. For no particular reason other than "feel", I found myself reminded of Taps: a group of cadets--kids, really--in a situation that would challenge many adults, doing the best they can with what they have. These kids are the product of a formal military education, and one is, technically, already a veteran. Compare what they accomplish with the feats of kids the same age in Poland in World War II who did not have the advantage of military training, and you have to say, "Yeah, they could have pulled that off." I liked the way they handled the shock of combat and death: having lived with a combat vet who still had nightmares years later, I find their reactions all too authentic. This is not a game....

Quick-paced and you never know where the next threat is coming from. These are kids up against professionals, including a rather sociopathic antagonist. To say more would be to get into spoiler-land.

As a Parent, and also that guy with a degree in teaching Junior High/High School English:
The one thing that gave me pause was the amount of profanity. I realize that I am a product of my culture, here: somebody getting shot in cold blood is OK in a story, but shouting "Fuck You!" is a problem. It would be a bar to getting this book into a High School Library in many places.

I was mostly viewing it as the parent of an almost-10-year-old who is reading on the High School level. This isn't something to lay at the feet of the author, it's just the classic dilemma of "finding appropriate reading material for the young Gifted child." We won't even talk about what I was reading at that age, thanks to a clueless librarian. I pay closer attention now that I am Daddy.

The language...fence-sitting. She hears that language every day: we live in the city that gave us "Rocky Balboa", and whenever we visit his old stomping grounds, we are reminded that the "F-Word" just means that two guys really want the same parking space, and that it can be used as noun, verb, adjective, adverb, and pronoun. The language in this book doesn't begin to approach that level. It's just how teenagers talk when authority figures aren't around. She knows she is not to use that language herself. And she doesn't--at least where we can hear her.

The violence...well, there is a lot of it. It's a war story. She took Pacific Rim, Harry Potter, and Hunger Games in stride, I think she could handle the violence level, but we would really want to talk about it and the context.

And that last is what made me decide that, even though she really loves all things Mecha, my daughter is not ready for this book. Yeah, I am still fence-sitting on the other stuff, but this is what decides me: it's not an entry-level book for any age. It was written for a website full of people who already know the backstory, have probably played one of the games, etc.

In English Teacher mode, I look at it as "The student will already know and understand the following: ER Laser, TAG, neurohelmet, Free Worlds League, Lyran Alliance, Inner Sphere (not mentioned but implied), LRM, SRM, [....]" This is not a flaw: it's written for someone who has already experienced BattleTech.

So, I am going to give it a year. Maybe I'll teach her how to move little mech figures across a hex map and kick my butt the way Mommy used to do when we were younger.

(Permission given to Jennifer Brozek to repost in whole or in part. I don't make public posts for a reason.)

Nellus Academy Blurbs

Here are some great Nellus Academy Incident blurbs! I'm really excited about this first one because the author is also active duty USMC. When I write military fiction, I want military members to enjoy it and not groan at the mistakes. The Nellus Academy Incident release date is 27 Jan 2014. Next Monday!


“This is the first Battletech novel I've ever read, and given that I knew nothing about the “Battletech universe” prior to this as well, I had no idea what to expect going into it.

What did I find? A well written story where I immediately identified with each of main protagonists: eight, hand selected, teenage military cadets. This is a story where it would be so easy to write a “Mary Sue” or “Gary Stu” type character, but Brozek doesn't do that. She not only manages to carefully balance and develop each character, but she does it naturally and through the flow of the narrative, so the story never feels bogged down with extraneous details - instead, it pulls the reader along, making it very difficult to put down.

As an active duty member of the military myself (USMC), I am grateful for the fact that she didn't shy away from broaching difficult/realistic subjects such as courage and fear in the face of battle, loss and sacrifice, and of course the effects of the trauma that the cadets go through. Additionally, like real combat, just because you're a “well developed character,” that doesn't protect you from dying - meaning, there are no “red-shirts” here. No one is safe in this story, no one. And I appreciated the stark reality of that brutality. It hurt my heart to read it, and that's how war should feel: painful.

Brozek creates well-developed and complex characters whose failures and successes, strengths and weaknesses pull you in, making you care about them and their fate.  I would definitely recommend this book for older YA Lit, New Adult, and Adult readers.”
– Janine K. Spendlove, War of the Seasons trilogy, USMC pilot 

“Jennifer is a pro. Her dedication to the Battletech series is worth your time.”
– Ivan Van Norman, Outbreak: Undead and King of the Nerds

 “A fun read. Jennifer Brozek’s Battletech novel, The Nellus Academy Incident, takes us on a wild journey as we follow Cadet Allegra Greene from the classroom to the battlefield. Battletech fans, this one’s a winner.”
– Bobby Nash, Evil Ways and Earthstrike Agenda

“In a solid reworking of the classic rites of passage story, Jennifer Brozek uses solid characterization and great action scenes to make The Nellus Academy Incident a real winner.” 
– Michael A. Black, author of Chimes at Midnight and Sleeping Dragons in the Mack Bolan Executioner series

 “Brozek's made the world of Battletech accessible to those new to the game with The Nellus Academy Incident, all while putting new names and faces into a world beloved by longtime Battletech fans. If you're looking for action-packed, smartly paced sci-fi, then get your hands on a copy of this book.”
– Lillian Cohen-Moore, Convention Book: Void Engineers


Bubble and Squeek for 4 Dec 2013

Guest Blog: I talk about why Human for a Day is my favorite anthology edited so far.

Interview: Pat Flewwelling (who has the coolest last name) interviewed me for Nine Day Wonder with an editor's focus.

Interview: Dave Gross interviewed me for his Creative Colleagues blog series. We talked about keeping a schedule and balancing editing versus writing and RPGs.

Review: A starred review in Publishers Weekly - Elementary: All-New Tales of the Elemental Masters - I have a story in this set in the wild west called "The Price of Family." It's a dark story.

Recommendation: Broodhollow. A lovely, creepy webcomic by Kris Straub set in the 1930s. You should start at the beginning. It's got a subtle wrongness to it on top of the outright horror.

Done Traveling

Before I get into stuff. A couple of notes:

First, while I was at Convolution, I was quoted in an Examiner article about the convention. And they even got a picture of me smiling and looking tired. I enjoyed Convolution quite a bit. (Warning: the website is cluttered with ads.)

Second, I’ve got my first COINS OF CHAOS anthology review. It’s from Bitten By Books and the anthology got four tombstones. Not bad. Not bad at all. I can forgive them not getting my last name right.

I’m home from my last convention of the year. Really, I shouldn’t have gone to it but no use worrying about that now. I really am busy. But, at the same time, I know I can handle it. It just seems harder right now having just finished a ton of travel. Part of it is me fighting with the outline of KWC#4. Part of it was everyone asking me what all I still need to do this year.

I’ve looked at my list due by the end of the year and it is fine. I will just need to do a lot of head’s down work. There is actually not a whole lot to stress about. Plus, no more conventions again until April. Yay! (Yes, I have some travel but it is all FUN travel.)

I’m still completely in love with crocheting. I’ve discovered that crocheting at conventions is a great conversation starter if you're downstairs in the lobby waiting for someone. And it is a great way to decompress upstairs in the hotel room after a very loud party. This fourth cat blanket is actually looking like a blanket and not a mutant yarn thing. I’m pleased with myself.



So. Things left to do this year:

1. Finish Colonial Gothic: Roanoke supplement.
2. Read and select all stories for the unannounced anthology. Begin edits
3. Finish Karen Wilson Chronicles #4 outline and begin.
4. Finish over all polish of THE NELLUS ACADEMY INCIDENT book.
5. Submit various manuscripts to awards/various people by request.

See? Nothing too onerous.

 

Bubble and Squeek for 6 August 2013

Review: This review really liked the Shadowrun Kickstarter anthology with my story "Locks and Keys" in it.

Publication: Blue Shift Magazine #1 is out. It includes my satrical SF story "Infestation of Adverts."

Contest: Apocalypse Ink Productions is doing a GoodReads giveaway of Children of Anu, Book 2 of the Karen Wilson Chronicles.

Event: I'm about to run off to SpoCon and then GenCon. My SpoCon schedule is:

FRIDAY
5:00pm – Spokane Falls, Ballroom C
Creating a Background Story for Your RPG Character / Villain
Come join our panel of experts to up your game on a believable and dynamic background story for you RPG characters/villains.


SATURDAY
11:00am – Parkside II
World-Building: Developing a Realistic Cityscape
No, you don't have to be an architect or engineer. And while it certainly couldn’t hurt to have some knowledge, what you need can be gained from any city. Just be observant; look and watch the actions of the world around you. Take account of how things are set up in the city…. Buildings, streets, sidewalks, bridges, and yes, even skywalks, too. Consider anything that you would find useful in your city, and then build upon it - futuristic, fantasy or even ancient ruins. The more real it is for you, the better you can share it with others. Talking it over with others can help. So come and hear what the Pro’s do to create their cities.

12:30pm – Reading Room
Reading by Jennifer Brozek
- probably from "Infestation of Adverts."

6:30pm – Parkside I
How to Get Your Gaming Works Published

Come engage with the pros on how to get your fantastic ideas from the gaming dungeon to the halls of published gaming works.

Bubble and Squeek for 12 Mar 2013

Event - Monday, 18 March, from 6-9pm, I (Battletech, Shadowrun) will be joining James Sutter (Pathfinder) and Jak Koke (Shadowrun) for Games & Gizmos first ever book signing in Redmond, WA. Come join us to buy books, get your books signed, and kick it with three RPG authors. We'll be hanging out, playing boardgames, and answering all of your questions that we can. There will be mini-cupcakes and sandwiches to snack on. I suspect, since Paizo is local, there will be more Paizo people joining the fun in an unofficial capacity.


Review - Roleplayers Chronicle gave Colonial Gothic: Locations a very nice review.

Announcement - Cat Labs announced the Shadowrun Returns Anthology Reward For Kickstarter Backers and I'm one of the authors for it.

Announcement - I've been sitting on this for a while but now I can announce that I am co-editing an anthology with Jean Rabe for Mad Norwegian Press. It's called Chicks Dig Gaming and it is part of the "Chicks Dig" line of non-fiction essays by women in SFF. I absolutely adore this anthology we're creating. I'll get ya'll a link to stuff as soon as I have it. Chicks Dig Gaming is due out in November 2013

Cover art. While I was out at the Rainforest Village Writer Retreat, the cover for Writing Fantasy Heroes popped up. It has a fab line up of people.

Bubble and Squeek for 19 Feb 2013

Interview: MIND MELD: SF/F Reading And Buying Habits In A Digital World.

Review: Horror Novel Reviews likes DANGERS UNTOLD.

Sale: I have sold my Shadowrun story, "Locks and Keys", to the Shadowrun Returns kickstarter anthology edited by John Helfers. This anthology is based around a number of missions in the forthcoming game.

Cover: Final cover of BEYOND THE SUN anthology forthcoming from Fairwood Press. Isn't it awesome. I love seeing my name on book covers. It never gets old.